Bank Rules

Matt Litchfield

H4z

Bank Rules

July 05 2010
Ok, slightly miffed here.

What is with the "withdrawl" limit on the bank?
I was moving some stacked items, not data samples, and one swapped when I thought it could still stack.
I get a message that I've reached my withdrawl limit.
Oh, but of course, I can still deposit.

I understand that there may be a need to limit some over zealous players from taking more than their fair share. I do not believe this describes most of the fleet.

Perhaps I missed a post. The last several times I've checked in, the site was down. Guess I chose the worst times to try. Regardless.

I ended up spending over 30k on something I could have gotten for "free" from our fleet bank. I typically deposit into our bank before sending things out to the exchange.

So, whatever. It's just disappointing that I'll have to rely on the exchange more than the fleet.

Re: Bank Rules

July 05 2010
The issue isn't the withdraw limits, its a bug with the Fleet Bank currently. Whenever you move an item in the Fleet Bank, it's considered a withdraw and a deposit, which sadly counts to your total for the daily withdraw limits. Hopefully this will be fixed in the next update.

Currently, the withdraw limits are set:
Consumables: 20 Cadets/ 30 Members
Rank tabs: 5 Cadets/ 10 Members
Data Samples: 200 Cadets / 300 Members

We're currently still discussing if these limits are too strict. Everyone's input is always welcome.
Matt Litchfield

H4z

Re: Bank Rules

July 05 2010
Thanks for the clarification. I knew the rules couldn't have been that strict. Still leaves me weary of using the bank.

Re: Bank Rules

July 05 2010
Do you think the limits should be less strict?
Sam

Gravitos

Re: Bank Rules

July 06 2010
The limits that are there seem fair. If someone is pulling out 10 things in the rank tabs I would hope they are putting something back.

Besides, a lot of what you could need drops in game or is a reward for a story arc. I'd be more worried about someone hoarding energy credits to buy the uber purple gear on the exchange. *that is if you can withdraw credits since i've never tried or had need to.*

Re: Bank Rules

July 06 2010
No one but Officers have the ability to withdraw energy credits from the fleet bank.
Matt Litchfield

H4z

Re: Bank Rules

July 06 2010
My issue was that I typically put in a LOT more than I withdraw. I too rely mostly on drops. Only from time to time would I look in the Fleet Bank for an item such as Stem Bolts or a console. The logs verify that type of activity but after looking at them once, I would not want to audit them to report a problem, ugh.

I think the only reason I noticed it was because of my "oops" when I tried to keep stacking something that was already at its stack limit. It swapped and I'm guessing counted each item and not the stack. That's of course a guess based on my last experience.

Regarding the current set, the consumables could be an issue I guess depending on the combination of eps you do in a given day. I assume the limit is per day? Like I said, for the way I play, this is typically a non-issue and the "oops" just really messed things up for me. Oddly, I was still able to put the stack back in but the damage was already done by that point.