Star Trek: A Final Unity

Kyle

QiqJoe

Star Trek: A Final Unity

January 29 2011
Did anyone ever play this game for DOS? In my opinion, it's been one of the best Star Trek games to date.

I downloaded this the other day and actually got it to work on Windows 7 -- I about fainted for joy when it actually worked. So I've been spending a lot more time playing that than STO recently. If anyone would like to get a copy, too, I'd be happy to help.

Rickster

Re: Star Trek: A Final Unity

January 29 2011
Funny that you wrote this thread... I had just said the same thing. I thought it was one of the best Star Trek games I've ever played.

How did you get it to work on Windows 7? I think I still have my CD's for that game! :D

Unknown Person

Re: Star Trek: A Final Unity

January 29 2011
I died so many times on the chodac transprter... arg

Unknown Person

Re: Star Trek: A Final Unity

January 29 2011
it was on sega to, and snes(just found it for droid!!)
Edited January 29 2011 by Unknown Person
Kyle

QiqJoe

Re: Star Trek: A Final Unity

January 29 2011
Haha, damn those Chodak! I still have my entire package for that game (the blue quadrilateral with all the books and everything!). I actually didn't use my CD. I found a place online to download it with a really good DOS emulator. Worked the first time. I've STILL been dying on the Chodak transporter. I thought I'd come right back to the game after suffering on it so long so many years ago. Yeah, I do remember the basic premise, but I had forgotten how temperamental it with you saying the EXACT correct thing. I wish that STO would implement some more of this type of diplomacy, kind of like they did with that one Deferi mission. Know the situation, know your opponent, know yourself and Starfleet, and you MIGHT get the right outcome.

Unknown Person

Re: Star Trek: A Final Unity

January 29 2011
I'd love to see them in STO, would make a killer weekly

Rickster

Re: Star Trek: A Final Unity

January 29 2011
That would make for a good diplomatic mission on STO.

Aid the planet is nice and quick which is good... but can get a bit boring... And running around scanning things... kinda like going around your home and dusting... LOL

I remember the Chodak... That huge dreadnaught was tough (from what I remember)! What was the name of the publisher? I think they were called Holodeck???
Jamie

tuvak

Re: Star Trek: A Final Unity

January 30 2011
Hi Rickster:

I loved A Final Unity too! When I first bought it, I thought it was awesome...played it for hours warping to the corner of the map to fight some Romulan warbirds. The name of the publisher was Spectrum Holobyte if I recall. Even the graphics were pretty good for the time and the voiceovers were great since they were from the real characters.

The only mission I couldn't stand was the one with the organs/horns that you had to play and walk across the room...each organ would change the layout of the floor and only certain tiles would overlap. Wanted to pull my hair out!

Jamie.
Kyle

QiqJoe

Re: Star Trek: A Final Unity

February 01 2011
Yeah, Spectrum Holobyte was the name of company. Basically now they've been eaten up and spun off several times. They were acquired by MicroProse (who did Civ 1 if I recall correctly). Then MicroProse was acquired and spun off several times into what is now Atari.

I honestly think STO could learn a lot from this 1995 game. There were more puzzles and things to figure out. It wasn't quite Myst-like in its level of figuring out things from scratch, but it required a lot of thought.

Oh I loved the musical one! I thought the Gregorian pods had a gorgeous sound. Sometimes I'd just play those as I was roaming throughout the world if they were still in my inventory.

Unknown Person

Re: Star Trek: A Final Unity

February 01 2011
Quote by QiqJoe
Yeah, Spectrum Holobyte was the name of company. Basically now they've been eaten up and spun off several times. They were acquired by MicroProse (who did Civ 1 if I recall correctly). Then MicroProse was acquired and spun off several times into what is now Atari.

I honestly think STO could learn a lot from this 1995 game. There were more puzzles and things to figure out. It wasn't quite Myst-like in its level of figuring out things from scratch, but it required a lot of thought.

Oh I loved the musical one! I thought the Gregorian pods had a gorgeous sound. Sometimes I'd just play those as I was roaming throughout the world if they were still in my inventory.


That reminds me of Star Trek: Deep Space Nine - Harbinger
Elizabeth

EBannion

Re: Star Trek: A Final Unity

February 01 2011
I found my old old copy of this thing in the basement while cleaning a month or two ago, tried briefly to get it to work on my computer, and then tossed it when it didn't...

I remember it was very picky about the exact right words / sequence of events, and it frustrated me.

Good story, though.
Phil

Captdry

Re: Star Trek: A Final Unity

May 13 2011
I recently sold my old Star Trek Games on ebay, Final Unity was at the time pretty cutting edge for me since I had only recently upgraded from a C64 and Mega Drive. The graphics I thought were amazing and the voice overs where fantastic.

The missions I remember having trouble with as a kid (i was 11 in 1995) was when ya had to fly 20 light years from the planet so you could view the planet 20 years ago. Think it was near the end of the game.
Jamie

tuvak

Re: Star Trek: A Final Unity

June 18 2011
I must confess that I found a torrent online for A Final Unity and downloaded the game. With DosBox cycled down a bit, I was able to play the game from beginning to end and won. While the graphics are a bit blocky, they were great for the period. Those Chodak remind me of eggs.

I always thought the battles were fun in A Final Unity but love my STO battles so much more. A weekly with the Chodak in STO would be terrific. Maybe a visit to the Unity Device. Maybe people who have the original box set can go to the antiques roadshow in ten years ago or so when Apple rules the world and get their Final Unity game appraised for lots of money.

:-)