Jamie O'Connell

medgirl1025

[EVENT] Reflection Day

August 24 2015
O.o a cloak shrouded in mystery. Mmm
Unknown Person liked this
Shawn Birch

Parker

[Roleplay] Weekly RP Recaps

August 24 2015
2015/8/24
Parker toured the mid refit Cloudnyne with it's Captain and Sr. Staff. After the tour he invited them to the Phantom for dinner and drinks. When he beamed back to the Phantom to prep for their arrival the ship was invaded by an unknown foe. Parker was "tagged" with a device and left unconscious until the Sr. Staff of the Cloudnyne could beam over.

When they were able to beam over to the bridge of the Phantom they found the bridge in disarray and the Admiral unconscious. Since Parker was down a first officer and Chief Science Officer the Coudnyne crew stepped in and took command of the ship.

Clavik discovered the device attached to Parkers neck and took him to Medical where he discovered the device had a thin metal wire wrapped around the Admirals Spine. The device flashed several different colors during the event until it finally flashed green and Parker began to Phase in and out. Eventually he vanished all together.

Eurrsk had traced a beam signature and tied it to a faint warp trail and the ship moved into action following the trail until they were attacked and the ship nearly torn apart. Eurrsk had the idea of reflecting damage back to the attackers (now know as Heralds) by using a feedback loop successfully taking out the attacker's ships.

Meanwhile Parker reappeared only it wasn't really him. He took up his weapon and headed for engineering and began firing on consoles. He was about to fire on the Warp Core when R'Mee, Cloudnyne's Security chief landed a force field around him as he fired and absorbed the phaser blast. Parker then vanished again.

Clavik hearing an Intruder Alert in sickbay finished up with the wounded engineers and headed back to Medical where Parker was resting comfortably and began to wake up, the device was gone. Scans of the Admiral came back proof positive that it was indeed the Admiral. He made his way to the Bridge and called out "Computer, End program" and the test was completed.
Jamie O'Connell

medgirl1025

A blast from the past (2010)... and do we dare do it again?

August 24 2015
Nom nom nom to the GBBO.

I'll be a judge happily!
Jamie O'Connell

medgirl1025

[POLL] @Everyone, Do you engage with Stonewall via Google+?

August 24 2015
I just found out about google+ the other day when a youtube link brought me there. Does that help and does this mean I click on option 4?
Edited August 24 2015 by medgirl1025
Shawn Birch

Parker

[Roleplay] Character Bios

August 24 2015
Parker Anderson: Admiral Stonewall Fleet
Ship: U.S.S. PHANTOM - Andromeda Exploration Cruiser
First Officer: Juzel Rix
Science Officer: Eurrsk Ruk
Tactical Officer: Vacancy
Chief Engineer: Vacancy

Personal detail:(Excerpt)
Parker is a joined Trill first generation both Host and Symbiont. Parker was raised on Earth by his Trill mother and her Human husband. He took his Stepfathers last name. His childhood was awkward due to his fascination with devices. He was constantly taking things apart and putting them back together. In his teens he would take things apart and instead of put them back together he would modify them and make them better. His father (step) encouraged him in the field of engineering and he was accepted in to the Academy at age 16. He excelled in engineering with a minor in weapon fabrication. During his third year at the academy he was chosen to be joined with the newest generation of symbiont. This first time join for the symbiont was a tricky time and Parker had to take some time away from the academy to complete the transition.

Upon graduating the academy Parker was assigned to an old Galaxy class starship as Chief Engineer. His ship fought the Klingons and Romulans. During his time there he made modifications to the major offensive and defensive systems of the ship to help counter Borg attacks and Romulan Plasma Weaponry.

He was reassigned after 5 years to a Refit Excelsior Class as 1st Officer and fought during the Borg invasion. 2 years on board that ship and he made Captain and was assigned as Captain of a Regent class Assault Cruiser. For this ship he was granted a year in spacedock to refit the weapon and defense systems which included Borg technology and 2 Borg Officers.

Upon the destruction of Romulus he was captured by the Elachi and submitted to their interrogation and tests. He was later rescued by Captain [redacted] and they formed a short but intense liaison. After 6 months that relationship dissolved and he met Eurrsk Ruk and was soon assigned to the Stonewall Fleet where he worked his way through the ranks.

Recently Admiral Nick provided him with a new piece of hardware: The Andromeda Exploration Cruiser. Freshly out of dry dock complete with Parker's own upgrades the Admiral took on a new Captain and issued him the USS Cloudnyne.
Shawn Birch

Parker

[RP] Character Bios

August 24 2015
Welcome to the Stonewall Role Players section. Whether you are just joining the game and brand new to role playing or you are a seasoned role player you should find this very good news. We are re-booting our weekly role playing event. This section Is for Character Bios. Please only post Bios here. Unrelated threads will be removed.

Who: These are the people who will be coordinating the weekly event.
Admiral Parker
Fleet Captain Frozenlily

Roster: This roster will change as the story goes on, you may request a transfer (which will always be approved :D), you may get a promotion from the amount of time you've showed up or from how the story plays out. This will also be posted on the group.

USS PHANTOM
Admiral: Parker
First Officer: Juzel Rix
Science Officer: Eurrsk Ruk
Tactical Officer: Vacancy
Chief Engineer: Vacancy

USS CLOUDNYNE
Captain: Frozenlily
1st Officer: Niko
2nd Officer: Will act as 1st if 1st is not here
3rd Officer: will do the same as 2nd
Head of Medical: kiddkasper 2nd Clavik
Head of Science Lars
Head of Engineering: alex284
Head of Operations: Clavik 2nd Lars
Head of Tactical:
Head of Security: calx
Helm: Ellamin
Counselor: SiranNataan 2nd Ellamin
Communications / Yeoman: KBaker
Red Shirt: calx
Klingon Captain: Medgirl
Romulan Commander: KBaker
Edited September 06 2015 by Parker
Ryan Thompson

wsstks

[EVENT] Reflection Day

August 24 2015
Ohh a mystery, how exciting. :cheer:
Unknown Person liked this
Gareth GXV3

GXV3

[EVENT] Reflection Day

August 24 2015
The following tags have been nested in the wrong order: color
Things you may need...

A spare ship Slot : If you havent got room.. you could always delete a STO event ship,(Samsar cruiser, Ferengi battleship etc etc) and you can claim it back in the STO event store at anytime for free.
OR.. you could use another toon preferably Lvl 50+, that has some spare ship slots.

A Mirror Ship : One will be provided if you haven't got a ship, They are on the exchange for around 150thousand EC - 350thousand EC.
HERE is a List of the many Mirror ships you can choose from on the exchange, or ask me If we have one in stock to give to you.

Be Kind : If you need a mirror ship, please message me what sort of mirror ship you would like, including your @handle .. We MAY have it in our Prize bank
(Please be Kind, if you are not intending to come for this event, do not ask for a ship, leave some for the rest of the fleet, I will be registering all who ask for a ship)


Thank you Parker, for your donations of a load of Mirror ships to help us out





5 people liked this
Edited September 08 2015 by GXV3
Gareth GXV3

GXV3

[EVENT] Reflection Day

August 24 2015
The following tags have been nested in the wrong order: color
The following tags can not be placed within a specific tag: quote in b, center in b, center in b, center in b, center in b

E V E N T - R E F L E C T I O N - D A Y






S U N D A Y - 6 T H - S E P T E M B E R
F R O M - 2PM BST / 9AM EDT




BRIEF: (confidential)
Recently we captured a intruder, (This is how he was caught) and interrogated him as to why he was caught on our fleet base, with a few persuasive methods at our disposal.. we found out that he was from the mirror universe!
His plan was to steal some of our resources and technology and take it back with him to his universe. However.. that was not the greatest threat we learned..
They have developed a piece of temporal technology that creates a vortex that envelopes our quadrant, and sucks everyone in to theirs!

Our top Science officers cannot find a way to stop this vortex from forming, and they believe that once we have been transported to another universe, or minds will also be wiped, Making us think that we belong there!

This take over will take place on Sunday 6th September, Here is what we think will happen to us once we are in the mirror universe ...



E V E N T - D E T A I L S



For Reflection Day, we will all jump in our chosen mirror ships.
We encourage you to build up your mirror ships, in a standard that you never normaly would..
E.g.. using different weapon types that you never normally use,
Use Engineering based consoles more than you use, Make a tank build, Make a cannon build.. or a torp boat.

The day is about having fun, trying something different for a change.

You must have a mirror ship to join in... if you havent the EC to buy one... no worrys, Stonewall Empire will give you a mirror ship on request (we may not have the ship you request, but a close version of what you want will be given, while stocks last)



---------------------------------


GET READY STONEWALL EMPIRE



[PvE runs - through the day]
(Participants will be asked to climb in their mirror ship, build the ships up, encouraging Everyone to use weapon types & Builds you never normally use, then , get group runs going, pew pew, Marks & R&D packs flowing!!)

[Mirror PvP Battles - through the day]
(The same as PvE runs, but against teams of ourselves, if your not used to PvP, DONT WORRY! its all about having fun with your fleet mates)

[Costume comp - dress as your alternative self = 5pmBST/12pmEDT]
(Dress yourself up as what you see your character to look like if he was from the mirror universe, we will have the traditional catwalk show where you can show your alternative outfit off infront of a panel of judges, get creative!

1st PLACE PRIZE - the sort after Photonic Tactical Officer + Fleet Ship Module + Rare doff mission arcs
2nd PLACE PRIZE - Fleet Ship Module + Starship Trait Unlock Overwhelming force or Tactical retreat
3rd PLACE PRIZE - Trait/doff & buff Care package + Mystery vanity pet

PLUS 1st, 2nd & 3rd Winners get a Nihydron Destroyer ship each


[Get Back in our ships for More Runs, Ground & Space]

[Pub quiz - wrap up Reflection Day on TS with a pub quiz = 7:30pmBST/2:30pmEDT]
(Join us in Teamspeak, for a fun Pub quiz, where I will place you in teams, and you get your thinking caps on, the winning team will be placed up on these here forums for all to see!)

[Forum comp - Your Mirror Bio]
(I Have opened up a new thread in these forums, where I encourage your creativeness, and ask you to write up a bio of your mirror universe toon, it can be anyone of your toons, but I suggest you concentrate on your main toon.. or maybe you would like to do them on a few of your toons.. its up to you.
You can take inspiration from This Bio Thread and if your feeling ultra creative.. why not post your normal toons bio in that link I just provided, where you may be in with more of a chance of winning a prize (The Mirror Bio Submission Competition will Start now.. & end the morning of 6th Sept )
-= CLICK HERE to Submit your Mirror Bio =-

1st BIO PLACE PRIZE - Legacy of Romulas Starter Pack + Xindi-Reptilian Tactical Officer (which comes with a Xindi Costume for you to use plus amazing traits)

2nd BIO PLACE PRIZE - DS9 uniform pack + Ferengie Merchants Jacket + Starship Trait Unlock Overwhelming force or Tactical retreat + a Sehlat Cat Cub, to keep you company while you write more storys


Remember, The Day is about Having Fun, and trying something different for one day!


The Resources Department Look forward to seeing you On Sun 6th Sept!!


A Resources Department LITE event

15 people liked this
Edited September 04 2015 by GXV3
Alex

alex284

Ground combat guide: Basics

August 24 2015
--Parsing--

(If your first thought is "DPS parsing? Ugh. I don't want to do that," then don't read this! DPS parsing is *not* necessary to do ground combat. But some nerds with too much time on their hands might be interested.)

As you hit enemies, little numbers float above their heads that tell you how much damage you're doing. If you're Data, you can use a paper, pen, and a stopwatch to write down those numbers and calculate your DPS. If you're like the rest of us, you'll need a parser.

A parser is a third-party program that uses the combat log that STO produces to calculate your DPS. You simply download and install the program, direct it to the right file, and then toggle the combat log in-game, and the program will produce various statistics for you.

You do not have to parse. Really. You can just look up guides online (like this one!) and take people's advice and you'll probably do fine. If you feel like you're doing enough damage, then you probably are.

There are two main reasons to parse:

1. To figure out what gear is worth using. Cryptic puts out a lot of new gear all the time, but most of it is junk. Some of it is actually worth buying, and a parser is the best way to tell. Players parse their DPS with various builds and then see if their DPS goes up or down when they use the latest shiny.

2. To get into the DPS channels. For ground, there are 2 channels: DPS-G-200 and DPS-G-400. If you parse over 200 or 400 in NTTE, then you can ask for an invitation to those channels. Mostly those channels are for forming groups to do elite ground tours, but people also use them for other ground PVE queues and to discuss ground gear and tactics.

--How to parse--

There are several parsers out there. The one I use is STO Combat Meter (SCM). It has the prettiest interface and is the parser used by the space DPS channels. There is a technical guide as well.

Download the parser and use the setup.exe file. When it's open, give it the location of the combatlog.txt file (C:\Program Files (x86)\Star Trek Online_en\Star Trek Online\Live\logs\GameClient on my machine). When you're starting a round of NTTE, write "/combatlog 1" in chat to start parsing (or just press shift+1 if you're using the keybinds above). At the end, write "/combatlog 0" to stop the program (or shift+0 with the keybinds). Then you'll get pretty charts!

And, of course, you can parse any combat you want. NTTE is just the one people use to compare. If someone says their DPS is 500 but you measure them in UIE and they have a DPS of 214, then they might not be lying.

--What is a good DPS?--

It really depends on your goals. If you just want to have fun, then forget about the whole thing and don't install the program. You don't need it!

If you want to know if you're ready for NTTE, DRSE, BHE, UIE, and BOTSE, then anything over 300 DPS is good enough. For NSDTE, everyone on the team should have at least 500 DPS. For HGE, each team member should get at least 600 DPS, plus they need to know the mission well.

If your goal is to set a DPS record, then more is better.
Edited August 24 2015 by alex284
Mic Spicer

Pinkscarab

Game Crashing

August 24 2015
I am soooo sorry I forgot to mention that the game in question is STWOR. Is this the wrong forum for that?

Thanks for helping anyway though
Cal

calx

A blast from the past (2010)... and do we dare do it again?

August 24 2015
Quote by williamjaneway
This needs reviving!


yes, GBBO style! :woohoo:

(Invalid video video code)

Unknown Person liked this
Cal

calx

Ground combat guide: Walkthrus

August 24 2015
Quote by Mstfrancis
How great is this?! Thank you so much for comprising this! Maybe with this list, people will be a little less afraid of ground STFs! :)


hear hear! ground rocketh, COLONY INVASION!!!!!!! WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!

Unknown Person liked this
Michael

Mstfrancis

Ground combat guide: Walkthrus

August 23 2015
How great is this?! Thank you so much for comprising this! Maybe with this list, people will be a little less afraid of ground STFs! :)
3 people liked this
Jay

Carpenter

Stonewall Vanguard needs our help!!

August 23 2015
Heck yea, man! Seeing more people online on Guild Wars 2 would be awesome!
Lars Zandor

Lars_Zandor

A blast from the past (2010)... and do we dare do it again?

August 23 2015
Yeah Dex, send in your audition :P
Unknown Person liked this
Alex

alex284

Ground combat guide: Walkthrus

August 23 2015
I made a better guide. Go look at that!





This is the best place to get dilithium in STO. One turn through the battlezone and you'll get four- to seven-thousand dilithium, plus 5 Voth Cybernetic Implants (which you can convert to dil), plus a mess of Dyson reputation marks (more dil!). And on dilithium event weekend, this place is packed.

Special gear requirements: Use a long-range weapon like a split-beam rifle or a sniper rifle.

Can this fail: No, it's a battlezone!

Where does it fail: If there aren't enough people in your instance, it can be frustrating. Switch instances if there are fewer than 5-10 people with you, depending on how patient you are.

The quickest way to turn the map to spawn the V-Rex is to capture the Omega points. There are 7 in total.

2 in Park, 2 in city and 3 in Outskirts (you'll get used to the zone names in time)
These points are highlighted in the image above.

Turning these points alone will not spawn the V-Rex but it will give you the largest control over the map. *Imagine each point holding a percentage of control and these points hold 10% each.

But is it hard: It's hard to understand what dinosaurs with lasers on their heads has to do with Star Trek, but, no, it's not hard per se.

1. Beam into the Command Center. This map gives some people trouble with their graphics cards, so if you're on a low-end machine then turn the graphics and resolution settings to low.

2. Talk to Commander Arnold to get the daily missions. If this is your first time in the Voth BZ, then you'll have to do each mission before getting the next one. On your later visits, you can get all 4 missions at once. Here is what you have to do for the dailies:

a) Kill Voth. You get more dil if you kill over 20, then 40, then 60 Voth. Bigger Voth count for more than one kill.

b) Capture 2 points. They have to be in the region indicated on your map if you're alone or they can be anywhere if you're in a team.

c) Collect Battlezone Credits. These drop after a Capture Point is captured.

d) Call in reinforcements, using the Battlezone Credits you collected. You'll need to call an Ensign and a Lieutenant to complete this mission, so you'll need 30 Battlezone Credits.

3. There is a better explanation that you get the first time you enter the Voth BZ about how it works (with visuals!) and that you can re-access in the Command Center. But here's the quick version. The map is divided into 3 main regions, which are divided into several Capture Points. There are 3 kinds of Capture Points:

a) Communications Relay: Stand in the circle and kill the Voth. If there are more players than Voth, the capture of that point will advance. More players in that circle means the point will be captured faster.

b) Generator Control: Start the device at one end of the track. You can accelerate it by using the console right next to where you started it. You then have to kill Voth to guard it. Use other consoles to keep it moving (they'll shine when they need to be used). The enemies can overpower a single player, but two or more players will have no trouble here.

c) Artillery: There are 5 generators. Kill the Voth around each generator and use the consoles to disable it. The generators reset if you don't move fast enough. If you're alone, you can kill the Voth and do the first two consoles on each generator and then quickly go through the third console on each generator at the end because they won't reset if they aren't completely disabled.

4. Once enough of the Capture Points have been turned blue, the giant V-Rexes will appear. This is the important part. You were getting 42 dil for each Capture Point you converted, plus a bit of bonus dil was being saved after each point that you can only get if you help kill at least one V-Rex. You also get 672 dil for each V-Rex you kill, plus a bonus of *at least* 2000 dil if all 3 V-Rexes are killed in 10 minutes (which almost always happens).

So as the bar on your right that shows the progress of the whole battlezone turns almost all blue, look for the Omega Silo in your region and start moving there (unless your Capture Point is almost captured). Kill that V-Rex. Once it's dead, head immediately to the transporter to go to one of the other two regions and get credit for another V-Rex.

As for fighting the V-Rexes, just throw everything you have at them except for Concussive Tachyon Emission because it heals their shields.

5. After the zone is secure, there's a couple minutes of break and then the zone resets. Return to Commander Arnold to turn in your daily missions.

It's over! Or not! You can do it again as many times as you want!
3 people liked this
Edited January 20 2016 by alex284
Iain Smith

eazzie79

Game Crashing

August 23 2015
On the launcher click on options, and then from the menu that comes up tick the force verify box. accept and then close.

The launcher will then start to force verify. This can take upto twenty minutes.

Another reason for the crash could be your in game graphics settings. If you have them set too high this can lead to crashes. Also check your DX setting if you have it set to auto change that to DX9 (this has helped me in the past with crashes.)
Unknown Person liked this
Edited August 23 2015 by eazzie79
Alex

alex284

Ground combat guide: Walkthrus

August 23 2015
Andrea now has a better guide, with pictures!


--DEFERA--

Ah Defera, the planet the devs forgot. Home of the bugs, and I'm not talking about Bluegills.

Special gear requirements: TR-116b or shotgun or Omega Weapons Proficiency plus a set with automatic frequency remodulating. There are Borg here and they adapt. You need a team of 3 to start the missions.

Can this fail: If it does, it's not your fault. Switch instances or restart the missions, they can be buggy.

Where does it fail: Lots of places, but never because of the players.

But is it hard: No, and you can get 240 Fleet Marks, some dilithium, and 4 Borg Neural Processors for about 20 minutes of play time. These missions were "hard" in 2012. With power creep, anyone could solo them today if Cryptic didn't require you to have a team.

1. Beam down to the Defera Invasion Zone and talk to the four NPC contacts in that base. They offer missions of various difficulty, and they each have 1 hard mission. Get that hard mission from each of them.

2. Now find a team. Write "lfg fed hards" in zone chat if you're Federation, "lfg kdf hards" if you're KDF. If no one sends a team invite, there is no team forming and you should invite the next person looking for a team. You can also try the FEDdefera and KDFdefera channels to look for teammates, or ask your awesome fleet if 2 people of the same faction want to go to Defera with you.

3. So you have your team and your 4 missions. Go to the transporter labeled "Temple" and use it. A white circle is where that mission starts. The temple itself is a giant staircase/building. 1 person needs to go to the top to start the mission (or wait in line since another team might be going through), while the other team members wait at the bottom. Engineers should place Chroniton Mines at the bottom of the south staircase, where the Borg will spawn.

Once the mission starts, just go to each Borg spawn and kill borg, until you get to the top of the pyramid. After the last spawn, a purple item will drop. Pick it up and that mission is over.

4. Now go to Probe. Sometimes it auto-completes before you've done anything because it's bugged, but if it hasn't, go to one of the 3 yellow circles in the middle of the map. Let the engineering captains place mines and other fabrications and then use the interface to spawn an assimilated Gorn. Kill everything.

5. Now go to the white circle at the top-right of the minimap. That's the Power Plant. Take the elevator to Level 3 - Hard. Go to one of the three rooms and use the interface to start the mission once everyone is there.

Kill all the borg, then another set of borg will come. Kill them. Now the Elite Tactical Drone will reappear. Kill it. Run up to the turrets, disable their shields, and kill them. That should be it.

This one is really buggy. Sometimes the mission will stop and nothing will spawn. Change maps and try again (you'll get your boffs if you change maps in the Power Plant. Another bug). There's another bug where the mission will complete when it's clearly not over. In this case, take the purple item drop and leave.

6. Take the elevator back to the surface and run to the white circle in the top-left. It's time for City.

In the back of the city area is a place where the Borg have completely taken over. There are 4 areas with a central node and a bunch of assimilated Deferi. Look at each of the 4 areas and see if there's one that has 4 borg drones along the side wall. That means it's not bugged, and use the Node there to start the mission.

There are several bugs. If your area is not bugged, you have to kill Borg and save Deferi (by interacting with them). For the most common bug, you just have to wait 7 minutes and then you complete the mission. If a bug is giving you real trouble, you might have to go to a different node or switch instances.

It's over!
Unknown Person liked this
Edited January 19 2016 by alex284
Alex

alex284

Ground combat guide: Walkthrus

August 23 2015
--NSDTE--

Special gear requirements: EV suit. At least 2 tactical captains. Split beams are really nice here.

Can this fail: Oh yeah!

Where does it fail: It's a DPS race. If your team doesn't have the DPS to kill the Tholians fast enough (at least 2500 DPS total for the team), it will fail. It also fails if you use the consoles 5 times, so don't do that.

But is it hard: Actually, yes.

1. You're back in a room but you don't have to wait. Run out to the main area. You'll see 4 sides of the engineering station. 4 players should take a side each, while the 5th (an engineering or science captain) floats. Everyone says when they're "r" and the floater uses the console in the middle to start the countdown.

2. Tholians are coming! Kill them! Fast! Faster! Ahhhhhhhhhhhhhh!

Tactical captains should keep Tactical Initiative coming and they should be spamming Security Escorts. With 3 Tactical captains, Tactical Initiative will have near constant up-time.

3. Don't use the consoles! Seriously! Just don't!

4. After 5 minutes of killing spiders, there will be a cut scene. You'll have a bunch of drops to pick up and you'll get a whole mess of marks (fleet or Nukara).

It's over!
Edited August 24 2015 by alex284