Beginners guide to Skills, Abilities, Skill Points
Beginners guide to Skills, Abilities and Skill Points
A common question I hear on the forums and or in chat is typically the Which Deflector Dish is better? Well the answer to that question is, What SKILLS are you using? So I decided to write up this guide to help people understand this better.
For the purposes of this guide I took some screen shots of a VERY OLD copy of Pats on Tribble. So please ignore my gimped skills and abilities. :p
Also I will be taking the angle of a beginning player on the KDF side at Lieutenant level. Since this level is basically the same Federation side, this will work fine for this guide. I also will basically be going over the Space side of this. Ground Skills and Abilities are slightly different, and an entire topic all together.
Part 1: Abilities and Skills
Since I am but a lowly KDF Lieutenant, I have decided that as I continue to PvP and do PvE missions, I want to select some Bridge Officer Skills that will help me further crush the Federation Targs. After doing a number of missions and PvP I finally have enough merits and bridge officer points to select the Bridge Officer skills that will help me achieve this.
I have decided these 3 Bridge Officer skills will help me crush the pathetic Federation:
Science: Science Team I (So that I can heal myself and my team mates).
Engineering: Engineering Team I (So that I can heal myself and my team mates).
Tactical: High Yield Torpedo I (So when the enemy Federation's ship shield is down, I can finish them off).
We could discuss a bazillion different Bridge Officer Skills to start with (such as if you are playing Federation side, Jam Sensors I might be more better for PvE), but just for the purposes of this guide and because Klingon side is all about team work, I'm going to stick with these.
We first need to define what Bridge Officer skills and Captain Abilities are. Each of your Bridge Officers have Skills you can select and level up in and use in combat. In this example my Bridge Officer Nutlel has the Science Team I and Hazard Emitters II skills on him for Space Combat:

And in space look like this:

Captain Abilities are abilities you get while leveling up your Captain. For example, since Pats is a Tactical Captain, and at BG5 level she has many Captain Abilities like Fire on My Mark:

Now your CAPTAIN SKILLS:

These are the skills you put points into as you level to HELP MAKE your Captain Abilities AND your Bridge Officer Skills more effective!
Part 2: Let's get more bang with our Captain Skill points
Since I will be PvP'ing a lot, I really want to make my Science Team I heal really help myself or a team mate when in battle. So how do I do that?
With the 1.1 update we now can easily go to our Captain Skill Screen and see EXACTLY what Captain Skills help our Bridge Officers Skills and Captain Abilities!
The Science Team Skill (I and II) all use these 3 Captain Skills to make them better:

So when leveling up, be sure to put points into these Captain Skills to help the Science Team skill work even better.
As a lowly Lieutenant, we only can put points into the Captain Skill Science Team Leader. But as we continue to level we can put points into the others later on.
As pictured above, the Science Team Bridge Officer skill use Science Team Leader, Starship Deflectors and Starship Deflector Field. Let's keep that in mind as we move onto....
Part 3: Ship Equipment and Consoles
Now that we are putting points into our Captain Skill, Science Team Leader, our Science Team I Bridge Officer Skill is good, but it can be even more better when a dishonorable Federation Targ is attacking one of my brothers and sisters and needs a heal!
As we PvP and do explore mission we have now acquired quite a few badges and can buy some Consoles and Ship Equipment! Heading over to the fabulous Ganalda Space Station I decide I want a Science console on my ship that will help my Science Team I Bridge Officer Skill.
We now know that the Science Team I, Bridge Officer skill use Science Team Leader, Starship Deflectors and Starship Deflector Field to make it a better skill.
While browsing the Console vendor I spot this console:

So this will add a +3.8 to my Starship Deflector Field, and guess what? Science Team I ALSO uses Starship Deflector Field! So this is now helping my Science Team I Bridge Officer Skill even more!
It's now time to pick a Deflector Dish for my Fabulous Bird of Prey. I've narrowed down my choices to 2. Let's go over them:

OK on this one, I am not using any skills or abilities that use Starship Sensors or Starship Emitters. It does add a +7.5 to Starship Deflectors, which Science Team I uses! But let's look at the other one:

I am not using any skills or abilities that use Deflector Dish, but wow! +9.4 to Starship Deflectors! So for me, this is the one I will be using on my Bird of Prey. Obviously +9.4 to Starship Deflectors is better than +7.5.
Part 4: Summing it all up
When selecting Consoles, Ship Equipment, and wondering what Captain Skills you should put points into, put them into the Bridge Officer Skills and Captain Abilities you are going to be using.
In the previous parts, I put Captain Skill points into Science Team Leader, I bought a Science Console that added +3.8 to my Starship Deflector Field, and a Deflector Dish that adds +9.4 to my Starship Deflectors.
All of this will now help My Science Team I ability to heal even better!
With the 1.1 update there are still a few missing Bridge Officer Skills and Captain Abilities that do not show on the drop-down list of your Captain Skills. If you want to know what Captain Skills points to put in for any ability or bridge officer skill, you can still see what captain skills use them. When in Space, press the “p†key and you can browse all your current Abilities and Bridge officer Skills:

As pictured above, to make my Captain Ability Attack Pattern Beta work even more fabulous, I need to keep putting Captain Skill points into Starship Attack Vectors, Starship Combat Maneuvers, and Starship Battle Strategy.
And there you have it!
Most of you already know this, but hopefully some new fleet members might find this handy.
Hope you enjoy, and comments or suggestions are welcome!
A common question I hear on the forums and or in chat is typically the Which Deflector Dish is better? Well the answer to that question is, What SKILLS are you using? So I decided to write up this guide to help people understand this better.
For the purposes of this guide I took some screen shots of a VERY OLD copy of Pats on Tribble. So please ignore my gimped skills and abilities. :p
Also I will be taking the angle of a beginning player on the KDF side at Lieutenant level. Since this level is basically the same Federation side, this will work fine for this guide. I also will basically be going over the Space side of this. Ground Skills and Abilities are slightly different, and an entire topic all together.
Part 1: Abilities and Skills
Since I am but a lowly KDF Lieutenant, I have decided that as I continue to PvP and do PvE missions, I want to select some Bridge Officer Skills that will help me further crush the Federation Targs. After doing a number of missions and PvP I finally have enough merits and bridge officer points to select the Bridge Officer skills that will help me achieve this.
I have decided these 3 Bridge Officer skills will help me crush the pathetic Federation:
Science: Science Team I (So that I can heal myself and my team mates).
Engineering: Engineering Team I (So that I can heal myself and my team mates).
Tactical: High Yield Torpedo I (So when the enemy Federation's ship shield is down, I can finish them off).
We could discuss a bazillion different Bridge Officer Skills to start with (such as if you are playing Federation side, Jam Sensors I might be more better for PvE), but just for the purposes of this guide and because Klingon side is all about team work, I'm going to stick with these.
We first need to define what Bridge Officer skills and Captain Abilities are. Each of your Bridge Officers have Skills you can select and level up in and use in combat. In this example my Bridge Officer Nutlel has the Science Team I and Hazard Emitters II skills on him for Space Combat:

And in space look like this:

Captain Abilities are abilities you get while leveling up your Captain. For example, since Pats is a Tactical Captain, and at BG5 level she has many Captain Abilities like Fire on My Mark:

Now your CAPTAIN SKILLS:

These are the skills you put points into as you level to HELP MAKE your Captain Abilities AND your Bridge Officer Skills more effective!
Part 2: Let's get more bang with our Captain Skill points
Since I will be PvP'ing a lot, I really want to make my Science Team I heal really help myself or a team mate when in battle. So how do I do that?
With the 1.1 update we now can easily go to our Captain Skill Screen and see EXACTLY what Captain Skills help our Bridge Officers Skills and Captain Abilities!
The Science Team Skill (I and II) all use these 3 Captain Skills to make them better:

So when leveling up, be sure to put points into these Captain Skills to help the Science Team skill work even better.
As a lowly Lieutenant, we only can put points into the Captain Skill Science Team Leader. But as we continue to level we can put points into the others later on.
As pictured above, the Science Team Bridge Officer skill use Science Team Leader, Starship Deflectors and Starship Deflector Field. Let's keep that in mind as we move onto....
Part 3: Ship Equipment and Consoles
Now that we are putting points into our Captain Skill, Science Team Leader, our Science Team I Bridge Officer Skill is good, but it can be even more better when a dishonorable Federation Targ is attacking one of my brothers and sisters and needs a heal!
As we PvP and do explore mission we have now acquired quite a few badges and can buy some Consoles and Ship Equipment! Heading over to the fabulous Ganalda Space Station I decide I want a Science console on my ship that will help my Science Team I Bridge Officer Skill.
We now know that the Science Team I, Bridge Officer skill use Science Team Leader, Starship Deflectors and Starship Deflector Field to make it a better skill.
While browsing the Console vendor I spot this console:

So this will add a +3.8 to my Starship Deflector Field, and guess what? Science Team I ALSO uses Starship Deflector Field! So this is now helping my Science Team I Bridge Officer Skill even more!
It's now time to pick a Deflector Dish for my Fabulous Bird of Prey. I've narrowed down my choices to 2. Let's go over them:

OK on this one, I am not using any skills or abilities that use Starship Sensors or Starship Emitters. It does add a +7.5 to Starship Deflectors, which Science Team I uses! But let's look at the other one:

I am not using any skills or abilities that use Deflector Dish, but wow! +9.4 to Starship Deflectors! So for me, this is the one I will be using on my Bird of Prey. Obviously +9.4 to Starship Deflectors is better than +7.5.
Part 4: Summing it all up
When selecting Consoles, Ship Equipment, and wondering what Captain Skills you should put points into, put them into the Bridge Officer Skills and Captain Abilities you are going to be using.
In the previous parts, I put Captain Skill points into Science Team Leader, I bought a Science Console that added +3.8 to my Starship Deflector Field, and a Deflector Dish that adds +9.4 to my Starship Deflectors.
All of this will now help My Science Team I ability to heal even better!
With the 1.1 update there are still a few missing Bridge Officer Skills and Captain Abilities that do not show on the drop-down list of your Captain Skills. If you want to know what Captain Skills points to put in for any ability or bridge officer skill, you can still see what captain skills use them. When in Space, press the “p†key and you can browse all your current Abilities and Bridge officer Skills:

As pictured above, to make my Captain Ability Attack Pattern Beta work even more fabulous, I need to keep putting Captain Skill points into Starship Attack Vectors, Starship Combat Maneuvers, and Starship Battle Strategy.
And there you have it!
Most of you already know this, but hopefully some new fleet members might find this handy.
Hope you enjoy, and comments or suggestions are welcome!