Re: Cryptic, Neverwinter, and Forge
There is no reason why it can't work in both games and I'm not writing it off. It's just disappointing that once again something isn't being designed for Star Trek Online.
The problem is when creating content to be "Multi-Game Friendly" is that it ends up restricting the games so that none of them break. If you create something purely for one purpose then as long as it works once, fantastic.
I mean look at the engine itself. It wasn't made for Star Trek Online and I'm sick of hearing about how we don't have full 3D space combat/movement.
Will we really be surprised if they release this new "system" and we don't have all the fancy "story-making-super-episode-style" creation tools we expect?
The problem is when creating content to be "Multi-Game Friendly" is that it ends up restricting the games so that none of them break. If you create something purely for one purpose then as long as it works once, fantastic.
I mean look at the engine itself. It wasn't made for Star Trek Online and I'm sick of hearing about how we don't have full 3D space combat/movement.
Will we really be surprised if they release this new "system" and we don't have all the fancy "story-making-super-episode-style" creation tools we expect?