Re: Endgame/Raiding for KOS
I'm reading the posts and as a former raider (WoW of 7 years) I'm always amazed at what emotions Loot brings about. I've seen loot tear thru a raid team and destroy friendships.
I've been in every system possible from dkp, prioroity lists, officers deciding on who gets what and random rolls. Eventually everyone gets the items they want.
These are your guild mates your running with not some pug that you found standing around a space port.
I understand loot is important but loot shouldn't be the only reason for raiding.
I honestly hope they go with "everyone gets a bag at each boss kill". That would eliminate any problems with loot.
I've been in every system possible from dkp, prioroity lists, officers deciding on who gets what and random rolls. Eventually everyone gets the items they want.
These are your guild mates your running with not some pug that you found standing around a space port.
I understand loot is important but loot shouldn't be the only reason for raiding.
I honestly hope they go with "everyone gets a bag at each boss kill". That would eliminate any problems with loot.