Brian

Dralthcaan

Crafting Revamp!

June 20 2014
Here are a few spoiler images, click at your own peril!







2 people liked this
Edited June 20 2014 by Dralthcaan
Chris Mello

Bonisagus

Odyssey Uniform?

June 20 2014
Oh don't tell me that. I'm a clothes horse in real life and have that bad habit in games too.
Brian

Dralthcaan

Crafting Revamp!

June 20 2014
Okay so the first bit of crafting has hit tribble!
Here are the Tribble Patch Notes

Just a fair warning if you intend to log onto tribble, this patch is at 1.3 GB and it isnt even the final product. I fear the lag that will ensue when it goes to Holodeck.
Ben

Gravity

[Crafting] R&D Changes Explored

June 19 2014
This is exciting news i might actually start crafting.

Odyssey Uniform?

June 19 2014
Each of the tailors at the different holdings have special uniform option that are worth checking out. :)
Unknown Person liked this

[Crafting] R&D Changes Explored

June 19 2014
Boo on Dilithium still being required. Hopefully, this is a system that will be a regular part of game play, not just another rep where you get all the good gear and are done with it.
Unknown Person liked this
Bren Ohmsford

Bren

[Crafting] R&D Changes Explored

June 19 2014
Quote by Eurrsk
^ Nooo! Not my exploration missions! I'm going to miss those! ;_;


Hopefully they'll revamp the exploration system as well at the same time (or if not, then in the future). I think a lot of people, myself included, enjoy the exploration missions and still have some unfinished business there (ie, doff chains). :whistle:
2 people liked this
Volkrov (Eurrsk) Ruk

Eurrsk

[Crafting] R&D Changes Explored

June 19 2014
Looking forward to the changes they have planned for the new crafting system.
Edited June 19 2014 by Eurrsk
Sej @Ereiid

Ereiid

Re: Semil: Agent of the Empire

June 19 2014
Chapter XX: Humble Origins

The road that Semil and K'vot beamed onto was in the heart of the Hitora settlement, yet was completely empty, being in the dead of night. A fine dusting of snow clung to the duracrete.

K'vot reached immediately for his tricorder, scanning to establish their orientation in the small frontier town.

Semil instead, relied on his eyes to get a sense of the unremarkable ramshackle of the village. "This is hardly the most impressive location we've visited so far, but at least it's clean."

K'vot grunted in annoyance at the Vorta. "I am not interested in your travelogue. I am interested in finding..."

"Yes, yes. The Lethean's last registered address in the settlement was a small flat on the eastern edge of town. Quiet and remote."

K'vot's tricorder established its lock. "This way. Down this street."

Semil gestured, still attached to the pliant graciousness of his preprogrammed servility. "After you, Colonel."

The duo fixed the hoods of their cloaks, and started down the small side street. Semil knew better than to draw attention, and so kept his voice at a hush. "You didn't seem so surprised the settlement was so well-kept."

K'vot couldn't decide whether allowing the Vorta to bait him, or ignoring him would end in greater annoyance. "This is a mining town. In the Empire, miners are hard workers. Just because they lead simple lives without the glory of great battle, does not mean their hearts are not filled with struggle and sacrifice."

"Colonel, I never would have guessed you came from mining stock. Humble origins perhaps, but nothing quite so..."

In spite of their need to remain quiet, K'vot's interruption was stern and forceful. "Don't presume you know anything of me or my life, Vorta."

Properly humbled, Semil submitted to the chastisement. The two continued down the darkened street wordlessly, as a quiet flurry of soft flakes began to drift lazily down onto the silent street.

_____________________


The door to the darkened basement apartment opened easily, K'vot superior espionage training clearly being at its most effective when used as effortlessly as possible. Both the Klingon Colonel and the Vorta quietly slunk inside.

They kept the room lighting off, instead using palm beacons to scan around the minimally furnished room. In turn, each man took out and activated his tricorder, concentrating on different areas of the room in a well-rehearsed pattern.

"No sign of any secret compartments. Can't pick up any anomalous power drains that might be a hidden cryonic unit." Listing off his findings, K'vot was clearly going off a prepared mental checklist.

Semil shook his head, disappointed at the Colonel's rote proceduralism. "These flats have seen too many tenants since. Anything that obvious would've been taken out long ago. What we're looking for wouldn't be here, or else it would be long gone."

"And you continually fail to appreciate that only after we eliminate the most obvious..."

Semil's tricorder beeped, silencing K'vot. "There are remarkable levels of baaktenite throughout these furnishings. On the walls, ground into the floor."

K'vot shook his head dismissively. "The main product here is unrefined baaktenite. This is to be expected, if you'd bothered to read..."

It was Semil's turn to shake his head. "No, I read the files on Hitora en route." Semil's countenance furrowed in concentration upon his tricorder. "It's something else, something not quite..."

His eyes lit up with recognition. "That's it. I'm detecting exceptionally high turbidium contamination. The most active mines currently produce ore with very low impurity. It has to be..."

The Vorta reached for his PADD, clipped to his belt, to access datafiles on the colony. Going off of half-remembered detail, scanning through for the information was easy. "There. Abandoned mines, not active for 60 years. Remarkably high in turbidium impurities."

"How far?"

"Four kellicams to the south."

"Well then. It's best we get started immediately."
Unknown Person liked this
Angel

Angelsilhouette

Swordsman Closed Beta

June 19 2014
I don't know how to get ARC to allow me to access or apply for beta access after clicking "Get Beta Access".
Whittier Strong

SiranNataan

Swordsman Closed Beta

June 19 2014
Fill out? I didn't have to do any sort of form.
Angel

Angelsilhouette

Swordsman Closed Beta

June 19 2014
I clicked "Get Beta Access" in the ARC thingie, but it doesn't give me the option to fill anything out.
Whittier Strong

SiranNataan

Swordsman Closed Beta

June 19 2014
One thing I do like about Swordsman is that it has analog zoom, so I can set the zoom exactly where I want, which, in turn, changes the feel of the game. The railroading of the storyline is something to get used to, but I have to recognise that this is the technique for one genre of game, and if I wish to learn how to write for gaming, I should learn as broadly and deeply as I can.
Dave (Voleron)

Voleron

[Crafting] R&D Changes Explored

June 19 2014
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The following tags can not be placed within a specific tag: center in size, b in hr, ul in hr
[attachment=2343]IconCraftingPatch.png[/attachment]


C R A F T I N G · S Y S T E M · R E V A M P

9 people liked this
Edited June 19 2014 by Voleron
Chris Mello

Bonisagus

Odyssey Uniform?

June 19 2014
Ahhhh, that would explain why I couldn't find it at the regular tailor. I was totally looking in the the wrong place. :)
Angel

Angelsilhouette

Swordsman Closed Beta

June 19 2014
Quote by SiranNataan
I don't see folks running around early China saying "cool", for instance.


It may be that they are just using an understood meaning of "好" (Hau). In the US, we've been saying "cool" as a way of saying "good" (in the most very basic equivocation) since the 1930s (though terms like "cool customer" were recorded as early as the 1840s).

The literal translation for 好 is just "good", but I would not be at all surprised if it has seen use in the same way that we use the word "cool".


Quote by SiranNataan
Is anyone else craving a martial-arts game with animation more like, say, DC Universe?


That would be very "cool". :3
2 people liked this
Edited June 19 2014 by Angelsilhouette
Angel

Angelsilhouette

Gay Village

June 19 2014
And, for whatever reason, I can't get Daffyd Thomas out of my head, reading about this. xD

4 people liked this
David

Keioel

Gay Village

June 18 2014
If someone in Orange County wanted to build an enclosed community with kick ass housing, shopping, parks, schools, and entertainment I'd move there. Does it solve the issue we face in general? No. Would it be awesome to live in such a community? Potentially yes, unless it turned into a grindr wonderland in which case count me out.
Unknown Person liked this
Lars Zandor

Lars_Zandor

Gay Village

June 18 2014
So I just read a news article about a plan to build a fenced gay village somewhere in the Netherlands:
http://www.nu.nl/binnenland/3805249/plan-tilburgse-homowijk.html
Translated page: https://translate.google.com/translate?sl=nl&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwww.nu.nl%2Fbinnenland%2F3805249%2Fplan-tilburgse-homowijk.html&edit-text=&act=url

Now I wonder, how do you guys feel about this? To me it sounds like they are trying to "round up" all the non-straight people in the Netherlands and try to get them in one place, not to mention it's quite far away from big cities as Rotterdam or Amsterdam (for us Dutchies that is - we don't like to travel :P ) Also, this is no solution to the problem. The government should promote inclusion of gay people, not seperate all LGBT-people from the rest of the community.
Unknown Person liked this
Edited June 18 2014 by Lars_Zandor
Lars Zandor

Lars_Zandor

Odyssey Uniform?

June 18 2014
Yup, you have to buy it from the tailor on the starbase, but afther that you can play with it at every tailor in the game.

It costs 16.000 dillithium and 8.000 fleet credits if I remember correct. And keep in mind you have to buy it seperately for each toon you have.

It's a good uniform though and worth the cost. Have fun with it :)
Edited June 18 2014 by Lars_Zandor